Summary: If you are like me, you probably thought that most video games were created by people who get paid to create them. Brilliant computer-minded employees of computer-minded businesses gather together and hash together the next hit video game. But history shows that wasn't always the case, especially in the initial stages of video games. The graphic novel, Tetris: The Games People Play , which is the story of the game, Tetris, is a perfect example of that. The creator of Tetris, Alexey Pajitnov, constructed it because he wanted his own computer version of a pentomino puzzle. On his own time, Alexey created the programming for his electronic version and even shortened the number of blocks from five to four. Alexey was proud of his creation and enjoyed playing it. He enjoyed it so much that he readily shared copies of his game with his coworkers . . . for free. It was such a success that Alexey soon convinced others to help create a better, more graphic version of his